[Work best in Chrome. Probably no music in Safari.]
Just explore around and see if you can find clues related to your past and survive the amnesia. You can click on and see different places in any order you want and discover various objects. But watch out, sirens are approaching!
The ending is ambiguous, reflecting the actual situation of an amnesia patient, in which the truth of the past can only be inferred but not assured, due to the nature of memory loss. Thus, it’s more important to reason the connection between clues and the truth rather than pursuing the truth itself, which makes both endings justifiable.
Credits: See the final page of the game. I have used codes written by DigitalExposureTV to 1) align texts to the center, 2) add and scale images and background, 3) hide the side bar, and 4) add music and sound effects.
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